We’re excited to announce that our pilot study on Legend Land, a Minecraft-based therapy world for autistic children, has been published in the peer-reviewed journal Good Autism Practice! The study explored the use of a videogame-supported telehealth model to support autistic children aged 9–10 with emotional regulation, communication, and engagement—particularly those who had previously struggled to access or participate in traditional face-to-face therapy.
To assess its impact, the study combined quantitative data from the Strengths and Difficulties Questionnaire – Parent Version (SDQ-P) with qualitative feedback from parents gathered during therapy and at follow-up. The SDQ-P showed meaningful reductions in emotional difficulties, peer problems, conduct issues, and overall symptoms for most participants. One child’s total difficulties score dropped from ‘very high’ to ‘slightly raised’ over the course of the intervention.
Families also described strong engagement, improved emotional regulation, and fewer meltdowns. One parent shared, “Our son is always excited and ready to engage with his sessions, even in those weeks where he may be struggling.” Another reflected, “The ability for Jeb to engage and continue to engage through Minecraft is invaluable.”
Parents observed real-world improvements at home: “He seems more mature, less emotionally reactive, and more confident.” One family noted, “It has certainly improved our life, particularly throughout the challenges of living in a caravan and travelling Australia.”
This study highlights the potential for digital therapy spaces like Legend Land to provide meaningful support for children who need a different way to engage. We extend our thanks to Good Autism Practice for recognising the importance of innovative, neuroaffirming therapeutic tools.
Please see the full article here: https://www.ingentaconnect.com/contentone/bild/gap/2025/00000026/00000001/art00007
